Unity Verlet SAT Physics
Verlet integration in Unity for simulating ropes, cloths, and tearable soft bodies.
view on github ->Verlet integration implementation in Unity for simulating soft bodies like ropes and cloths with tearable constraints.
Features
- Verlet Integration - Position-based physics for stable soft body simulation
- Ropes & Cloths - Simulating flexible, connected structures
- Tearable Constraints - Rip apart ropes and cloths based on force
- SAT Collision - Separating Axis Theorem for collision detection