← back to projects

Equipment System

A modular, socket-based equipment system for Unity. Handles slot management, visual attachment with offsets, and physics-based dropping.

2025
unityc#
view on github ->

A flexible equipment system designed for Unity games that need complex item management.

Features

  • Socket-based attachment - Items attach to predefined sockets with proper offsets
  • Slot management - Handles multiple equipment slots (head, chest, hands, etc.)
  • Physics-based dropping - Realistic item dropping with physics simulation
  • Modular design - Easy to extend and customize for your game’s needs