Equipment System
A modular, socket-based equipment system for Unity. Handles slot management, visual attachment with offsets, and physics-based dropping.
view on github ->A flexible equipment system designed for Unity games that need complex item management.
Features
- Socket-based attachment - Items attach to predefined sockets with proper offsets
- Slot management - Handles multiple equipment slots (head, chest, hands, etc.)
- Physics-based dropping - Realistic item dropping with physics simulation
- Modular design - Easy to extend and customize for your game’s needs