Space Chef
A restaurant management game set in space. Worked as Gameplay Programmer at Blue Goo Games.
Worked as Gameplay Programmer at Blue Goo Games (2021-2023) on this restaurant management game.
Key Contributions
- Save system - JSON-based save system for complete game state with multiple slots
- Fog of war - Custom shader with persistent state, performance optimized
- Restaurant customization - Placement, validation and grid building systems
- Gamepad support - Full input mapping and platform optimizations
- Minimap - Dynamic minimap with real-time updates and fog of war integration