Immunica
press kit
// factsheet
// description
Short: Fight, upgrade, and survive against pathogens invading your body. An active + idle hybrid game with cursor-based combat.
Long: In Immunica, YOU are the immune system. As pathogens invade your body, fight back with precise cursor control, automated weapons, and strategic upgrades. No clicking required—just hover to deal damage while your weapons fire automatically. Perfect for both active gameplay and idle progression.
// features
In Immunica, YOU are the immune system. As pathogens invade your body, fight back with precise cursor control, automated weapons, and strategic upgrades.
Core Gameplay
- Active + Idle Hybrid - No clicking required. Hover to deal damage while weapons fire automatically
- Cursor-based combat - Position yourself strategically as threats swarm in
- Deep progression - 186 upgrades across 6 categories
Weapon Systems
- Burst - AOE pulse centered on your cursor
- Missiles - Homing projectiles that seek targets
- Beam - High-DPS laser for focused destruction
- Drones - Orbiting allies that intercept threats
Features
- Fever System - Build kill streaks for up to +500% damage and 2x rewards
- 10 Pathogen Tiers - From tiny Prions to massive Helminths, each with 3 evolution levels
- 30 Breach Modifiers - Buffs, nerfs, and weird effects that change every run
- 12 Languages - Including Japanese, Chinese, Turkish, and more
// screenshots
download all screenshots (.zip) ->// gifs
// logo & icon
download branding assets (.zip) ->// trailer
// links
// about the developer
eranboi (Erhan Koca) is an indie game developer from Turkey. Previously worked as Gameplay Programmer at Blue Goo Games on Space Chef (published by Kwalee, released on PC, PS5, Xbox, Switch). Currently developing Immunica and other indie projects.
// contact
Review keys available upon request.